What’s the BUZZ?
Event discovery website for UT Austin students.
00 THE ASSIGNMENT
This project was part of my fellowship as member of the Texas Product Engineering Organization (TPEO). Our team was tasked with identifying a challenge UT Austin students face and designing a product to address it. After initial user interviews, we discovered that many students struggled with finding and keeping track of on-campus events, ranging from social to career opportunities.
One product manager, two engineers, and one product designer collaborating to build a product.
From user interviews to final designs to fully functioning website in a semester long project.
THE TEAM
THE TIMELINE
01 THE PROBLEM
Students are missing out on valuable campus events because there is no centralized platform for event discovery.
Unlike career-focused tools such as Handshake or informal sources like Instagram, flyers, and word-of-mouth, there isn’t a single place that consolidates academic, professional, cultural, and social opportunities.
As a result, students struggle with:
Scattered information across multiple channels.
Missed opportunities due to limited visibility outside their social circles.
Event overload or neglect since existing platforms are underused or poorly designed.
Because of this, students feel disconnected from the broader campus community, and organizations have no reliable way to reach the full student body.
03 THE GOALS
1
Centralize event discovery into one hub.
2
Make events easier to browse and personalize by interests.
3
Help clubs and organizations promote events more efficiently.
4
Encourage student engagement and participation.
03 THE SOLUTION
BUZZ : a centralized, personalized platform for discovering and promoting UT Austin events.
DASHBOARD

MY EVENTS
MY FRIENDS
MY POSTS
Post events on behalf of your organization.
Add required interest tags to improve discoverability.
04 THE REFLECTION
CONSTRAINTS AND CHALLENGES
LEARNINGS & KEY TAKEAWAYS
Value of user research → Early interviews revealed the true problem worth solving and guided our design decisions.
Cross-collaboration → Working with a PM and two engineers taught me how to align design with technical feasibility and product priorities.
Creating components → Building reusable UI components helped maintain consistency and speed up iteration.